VR Underwater Exploration Game

This is a video of game-play for my individual VR game project. For the game, I built it in Unity3D utilizing the Oculus rift headset. All of the assets for this were modeled in Autodesk Maya and textured in Adobe Substance Painter. This was my first major project in Unity3D. It utilizes multiple scenes. The terrain for was built utilizing Unity’s terrain system. The terrain itself is a height map then the landscape was textured with the built in terrain textures. The water effects were done using the Aquas addon for Unity3D.


Shark Model

This shark was the first low ploy 3d object that I made in MAYA and textured in Substance Painter with PBR style textures to be used in a VR setting.


Knife Model

This Knife is a low poly object made in MAYA and textured in Substance Painter with PBR style textures to be used in a VR setting.


Chest Lid

This top half of the chest is a low poly object made in MAYA and textured in Substance Painter with PBR textures for a VR setting.


Chest with Gold Coins

This bottom half of the chest is a low poly object made in MAYA and textured in Substance Painter with PBR textures for a VR setting.


Health Pack

This Health pack is a low poly object made in MAYA and textured in Substance Painter with PBR textures for a VR setting.


Crate

This Crate is a low poly object made in MAYA and textured in Substance Painter with PBR textures for a VR setting.


This Ship half A is a low poly object made in MAYA and textured in Substance Painter with PBR textures for a VR setting.

This ship half B is a low poly object made in MAYA and textured in Substance Painter with PBR textures for a VR setting.

This Harpoon is a low poly object made in MAYA and textured in Substance Painter with PBR textures for a VR setting.

This Barracuda is a low poly object made in MAYA and textured in Substance Painter with PBR textures for a VR setting.

This Arena is a high poly object made in MAYA and textured in Substance Painter with PBR textures for a VR setting.

This Barrel was made in MAYA as a low poly model to be utilized in VR and textured in Substance Painter with PBR textures.